• passes: 1
  • failures: 0
  • duration: 0.02s
  • buffer tests

    • test bufferData with ArrayBufferView18ms ‣

      const {gl} = createContext2();
      if (!gl) {
        return;
      }
      const tracker = new MemInfoTracker(gl, 'buffer');
      const buf1 = gl.createBuffer();
      tracker.addObjects(1);
      gl.bindBuffer(gl.ARRAY_BUFFER, buf1);
      const data1 = new Float32Array(25);
      const length1 = 15;
      const size1 = length1 * data1.BYTES_PER_ELEMENT;
      gl.bufferData(gl.ARRAY_BUFFER, data1, gl.STATIC_DRAW, 0, length1);
      tracker.addMemory(size1);
      const data1a = new Uint16Array(37);
      const length1a = 30;
      const size1a = length1a * data1a.BYTES_PER_ELEMENT;
      gl.bufferData(gl.ARRAY_BUFFER, data1a, gl.STATIC_DRAW, 0, length1a);
      tracker.addMemory(size1a - size1);
      const buf2 = gl.createBuffer();
      tracker.addObjects(1);
      gl.bindBuffer(gl.ARRAY_BUFFER, buf2);
      const data2 = new Float32Array(55);
      const length2 = 41;
      const size2 = length2 * data2.BYTES_PER_ELEMENT;
      gl.bufferData(gl.ARRAY_BUFFER, data2, gl.STATIC_DRAW, 0, length2);
      tracker.addMemory(size2);
      gl.deleteBuffer(buf1);
      tracker.deleteObjectAndMemory(size1a);
      gl.deleteBuffer(buf2);
      tracker.deleteObjectAndMemory(size2);