test renderbufferStorage STENCIL_INDEX811ms ‣
const {gl} = createContext();
const tracker = new MemInfoTracker(gl, 'renderbuffer');
const rb1 = gl.createRenderbuffer();
tracker.addObjects(1);
gl.bindRenderbuffer(gl.RENDERBUFFER, rb1);
let size1a;
{
const width = 17;
const height = 49;
gl.renderbufferStorage(gl.RENDERBUFFER, gl.STENCIL_INDEX8, width, height);
size1a = width * height;
tracker.addMemory(size1a);
}
gl.deleteRenderbuffer(rb1);
tracker.deleteObjectAndMemory(size1a);