webgpu-utils

Change List

2.0.0

Note: The breaking change here is that the 1.x would call generateMipmap automatically if texture.mipLevelCount > 1. That was arguably a bug and in fact you can see all the examples were passing in an option of { mips: true } even though mips wasn’t an option. 😅 mips is now an option. Set it to true if you want generateMipmap on creation and/or on copySourceToTexture / copySourcesToTexture. Code that wasn’t setting it before and was getting lucky to have mip maps generated will need to pass it in.

1.11.0

1.10.3

1.10.1

1.10.0

1.9.0

1.8.0

1.7.0

1.6.0

1.5.1

1.5.0

1.4.0

1.3.0

1.2.0

1.1.0

1.0.0

0.15.0

0.14.3

0.14.2

0.14.0

0.13.0

0.12.0

0.11.0

0.10.0

0.9.0

0.8.0

0.7.0

0.6.0

0.5.0

0.4.3

0.4.2

0.3.0