minBindingSize
in bind group layouts.primitives.deindex
primitives.generateTriangleNormals
ShaderDataDefinitions
atomic
makeBindGroupLayoutDescriptors
getSizeOfUnsizedArrayElement
generateMipmap
support compatibility modesetIntrinsicsToView
createBufferInfoFromArrays
to createBuffersAndAttributesFromArrays
createBufferInfoFromArrays
copySourceToTexture
and createTextureFromSource
copySourceToTexture
ArrayBufferViews.views
to any
because
otherwise it’s too cumbersome to use in TypeScript.array
constructoradd texture related functions
generateMipmap
copySourceToTexture
getSizeFromSource
createTextureFromSource
createTextureFromImage
numMipLevels
normalizeGPUExtent3D