Generates mip levels from level 0 to the last mip for an existing texture
The texture must have been created with TEXTURE_BINDING and RENDER_ATTACHMENT and been created with mip levels
A GPUDevice
The texture to create mips for
Optional
This is only needed in compatibility mode and it is only needed when the texture is going to be used as a cube map.
Generated using TypeDoc
Generates mip levels from level 0 to the last mip for an existing texture
The texture must have been created with TEXTURE_BINDING and RENDER_ATTACHMENT and been created with mip levels